Animations, Games and Doodles

Here's where I store my various Fireworks/ Flash bits and bobs.

This is a surprisingly successful experiment from back when I was trying to 
learn Action Script 2.0. I think i did a reasonable job of hashing together various snippets, and even came up with some of my own stuff.

The idea is that in each level you would start with a ball in a square. You could drag the ball around anywhere within that square, and you had to throw the ball from that square to a goal block, which would be placed round some suitably challenging. This is just a prototype, and as you can see a lot of things don't work.


I had planned to include more special tiles- I managed to get sticky and bouncy tiles working. There were also going to be lots of themes, each with different dynamics like wind, low/high gravity etc. I hit a dead end with triangular/ corner tiles, and I decided my game would be really limited without them. I think there were some really simple bits of code that I needed to use but I just couldn't work it out. If anyone has any ideas I'd appreciate it.

1 comment:

  1. Hey Simon, I was wondering if you could help me. In ICT we're doing Action Script 2.0 programming, I think, using flash, and I was wondering if you had any sort of, 'general' coding that one would use for a 2D Side-Scrolling Platform Game? xD
    Tar

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